3/19/2024 0 Comments Civ 5 map editor random riversI'll try to find the savage continent and give more fedback after more testing. It makes settling in tundra considerable.Ībout mountain : they either show up in little groups (2-3 tiles top every now and then) or in big chains with interesting district spots. I don't know if it is intended but I liked that. So there was an average tundra zone (small than without the mod, which is very nice) and where the river was the (most ?! need to check) adjacent tiles were grassland. Tundra rivers had many adjacent grassland tiles. I need more testing againt, but the fact they are smaller makes less fresh tile settling oppoertunities. So when I started in the desert, I just couldn't get any resources linked eurekas.Ībout rivers : they seem shorter. There are a lot less luxury resources throughout the world, or at least around my landing, and it is even more true in the desert that is totally empty resource-wise. I need more testing here but I had to settle a couple of cities to get the very early eurekas (quarries, resource mining, horses, rice/wheat. Plus the deserts don't count many rivers, mostly oasis here and there (enough to settle all accross the desert, but without rivers, you just can't do anything) and very few hills. It's kind of a huge waste of room in my opinion. You can only build one Petra city but you got room for 3 cities (with about 20-25 un-overlapping tiles). When you have nothing else available and you gotta deal with it, you know you're kinda screwed. I don't know if spain is biaised towards settling near desert but I started on desert about 60-70% of the time.ĭeserts are huge. I tried a few (4-5 early games with a bit of scouting) of starts with Spain in a large Terra setting. I wasn't satisfied by the generated maps so working on this is welcome. More landmass, that isn't only a big massive chunk, can’t hurt there.įirst of all, thanks for dealing with map generation. A random map generator that can generate a wide variety of civ maps such as: Pangaea Plus Continents Plus Small Continents Terra Frontier Inland Sea Oval Lakes Archipelago Highlands Sandstorm Arborea Rainforest Ther. What also often happens with Pangaea map creation, that there is too much ocean on the left and right. It’s still a random mess without sense of plausibility. It always looks silly to see plains with ivory close to tundra and snow tiles near the top and bottom of the map. I’m still looking for Earth-like climate-zone transitions, like ice-snow-tundra-grass-plains-desert-plains-grass-tundra-snow-ice, with some intertwining. The climate zones still leave much to desire like in the original map generation. It still happened sometimes that tundra and snow tiles touch and block the top and bottom though. Otherwise, it looks quite good so far with the ice-breaking paths along the polar caps. I’ve disabled all my other mods to make sure nothing interferes there but it still happens. What I've noticed with your map generation, that you often start the map with some random tiles revealed all around the map. Pangaea is also my favourite map type, as it usually offers more directions and places where to settle right from start, a better civilization spread, and obviously more to discover.
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